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Simple-Multiplayer-Unity3D / Multiplayer Project / Library / PackageCache / [email protected] / Runtime / VisualScripting.State / IStateTransition.cs
namespace Unity.VisualScripting
{
    public interface IStateTransition : IGraphElementWithDebugData, IConnection<IState, IState>
    {
        void Branch(Flow flow);

        void OnEnter(Flow flow);

        void OnExit(Flow flow);
    }
}